But of course, as other games have experienced it, it’s an ideal platform for Fallout Shelter to come to. This is a game that was made for a touch-screen, and even though this helps, it’s still an odd thing to be playing the game with a joy-con, in docked mode on a large TV. It’s always a satisfying feeling when that occurs, something that you don’t get when you simply press the A button.Īs soon as you use a button, you have on-screen guides on every option and menu of what button to press to select it. Because I’m still so used to using the iPad and the touch UI, I found myself using both the analogue sticks of the Joy-Con, followed by pressing on the screen to recharge the bars of the electricity, water and food supplies. Usually, and to keep the vault happy, which is measured in a percentage on the top left of the screen, it’s the latter of the two that usually works. You build by growing the amount of refugees you have, either by random people coming across your vault and wanting a room, or by them finding love and starting a family. You’re first given the task of giving your vault a three digit number, and after the tutorial, you are left alone, slowly building up your Vault, adding a diner, power and water stations, eventually leading into classrooms, an armoury, and even a Nuka Cola bottling plant. First on the iPad when it was first released, and now again on the Nintendo Switch.įallout Shelter is this generation’s Tamagotchi, where I’m constantly checking on my refugees like the Overseer I am. Hello, I’m Daryl Baxter, and I’m addicted to Fallout Shelter. By Daryl Behaviour Interactive, Bethesda Game Studios, Bethesda Softworks, eShop, fallout Shelter, Nintendo Switch, reviewĭeveloper: Bethesda Game Studios & Behaviour InteractiveĬategory: Simulation, Role-Playing & Strategy
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